On November 24th, the PlayStation 5 (PS5) version of "torne" will be available.
The "nasne", which was restarted as a Buffalo product in March this year, continues to sell well. However, the missing piece is the existence of the PS5 version of torne.
I delivered an interview when the Buffalo version of nasne appeared in March, and commented that "it will be available on PS5 in the next year-end sales season."
According to that promise, the PS5 version will be released by the end of the year.
How is the PS5 version different from the PS4 version? I asked for details such as why it took so long.
Mr. Kensaku Ishizuka, Deputy Chief of Sony Interactive Entertainment FTG Interaction R & D, Mr. Kazuhiro Yanase, Chief of Global Product Planning Department 1, Platform Planning & Management Department, and Mr. Kazuhiro Yanase, General Manager of Business Strategy Department, Buffalo Inc. Mr. Shiro Ando and Mr. Hiroshi Nakatake, Manager of New Development Section, NAS Development Department.
From the left, Mr. Hiroshi Nakatake, General Manager of New Development Section, NAS Development Department, Buffalo Inc., Mr. Shiro Ando, General Manager of Business Strategy Department, Mr. Kazuhiro Yanase, Chief of Global Product Planning Department 1, Sony Interactive Entertainment Platform Planning & Management Department, Kensaku Ishizuka, Deputy Chief of FTG Interaction R & D